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Crayola and Red Games Partner with Smithsonian for Creative and Educational Digital Experience ##

The partnership will bring the Smithsonian’s vast collection of art, science, and space exploration resources to life through engaging digital experiences. This collaboration is a testament to the power of play and learning, and it will inspire a new generation of explorers, artists, and scientists. “We’re thrilled to partner with the Smithsonian Institution,” said [Name], [Title] at Crayola.

This is a list of activities that can be done at a museum. Let’s break down each activity and understand what it entails:

**1. Exploring the Museum’s Collection:**

This activity encourages visitors to engage with the museum’s diverse collection of rare items. Gemstones, fossils, and insects are just a few examples of the treasures that can be found within a museum’s collection.

It is designed to be a fun and engaging way to foster creativity, imagination, and problem-solving skills in children. The app features a variety of interactive activities, including drawing, coloring, and storytelling. It also offers a range of educational content, such as science experiments, nature exploration, and historical facts. **Here’s a breakdown of the key features and benefits of Crayola Create & Play:**

* **Interactive Activities:** The app offers a wide range of interactive activities that encourage children to explore their creativity.

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